____ ___ _____ _____ _ _ _ ____ | _ \ |_ _||__ /|__ /| | | | | || _ \ | |_) | | | / / / / | | | | | || |_) | | _ < | | / /_ / /_ | |___ | |_| || __/ |_| \_\|___|/____|/____||_____| \___/ |_|
aura battles
what this is
A turn-based fighting game in the browser where you challenge other players, and when you are offline your character keeps fighting on its own, following the rules you wrote for it.
Playfree · nothing to download
the fight
You both pick a move at the same time and blind. There is no reaction turn: by the time you see what the other did, your decision is already made.
You see their aura type, not the move they are about to use. That is the whole game: reading someone by what they can do.
Five aura types in a closed cycle. Each one beats the next two and loses to the previous two: there is no good type and no bad type, only the one that fits.
-
^Impetudrive — heavy hits, high risk
-
>Flowspeed and multi-hits
-
vBajongloom — attrition, damage over time
-
#Murowall — endurance and counters
-
~Labiasmooth talk — control and penalties
gambits
Most times someone challenges you, you are asleep. Your character does not stand still: it fights following a list of rules you wrote.
A gambit is one IF ... THEN ... rule. The list is read top to bottom, and the first rule that matches and whose move you can afford is the one that runs.
If none of them fits, your character regroups: it wastes the turn doing very little. That is why the last rule should be always — it is the safety net.
- You can check your vitality, your energy, your aura, your statuses and the foe’s, their type, the last move they used and the turn number.
- There are two lists: the defender one, which fights when you are challenged while away, and the attacker one, for auto-battles.
- Sparring runs your list against frozen setups without spending an action or moving your rating, as often as you like. With the same seed, two runs are comparable: it is for measuring a change, not for getting lucky.
- Lists export as a text code. Paste it anywhere and whoever uses it gets your exact setup.
Winning while you sleep is not luck: it is having written better rules than the other player.
money
The game is free. The shop sells cosmetics and conveniences. It does not sell moves, stats, loadout slots, protection or experience.
If you lose a fight, it is because the other player played better. That is the only thing that makes winning mean anything.
get started
Playyou create your character in a minute
about
Made by Garabatxs.
RizzLup is free and will stay free. The Ko-fi is a tip, not a key: it unlocks nothing inside the game.
Bugs, ideas and complaints: any of the three works. The Discord community is the fastest; email is the one that leaves a record.
- dev@rizzlup.com
- social
- @RizzLup
- community
- join the discord Discord (invite pending)
game status
- battle engine no data
- game api no data
- web client no data
- databases no data
last updated: This panel has not been updated in too long and cannot be trusted. The rows above are what this page does NOT know, not what is happening.
This page is served separately from the game and stays up even when everything above is down. That you are reading it does not mean the game works.